Continuing with the small sprite games, this one's a 8-way platform beat'em'up. Again, small sprites give agility and planning ahead, all good and fun!
Gfx are nice, with some parallax background scrolling etc. Music reminded me of some megademo loading tunes - short and repetitive. I guess it's the curse of all beat'em'ups :). Small negative for me - the controls. Why do I have to use a button for jumping that's close to the punch button? I got it confused all the time - since my right hand is already occupied with movement, it would be better if it would handle jumping, leaving beating the shit out of people to the left hand. Oh well!