Advertised as A Sequential Strategy RPG Puzzler, it does exactly that. No damn "oh look I rolled a dice, which I did it fair - trust me! - and the level 1 thinghy killed you even though you're level 255234" events happening here. It's plain and simple, you have the level to attack the enemy, you kill it - end of! Also of course it's not a traditional RPG in the sense that the enemies don't fight back. The idea is to level up your characters by killing enemies in correct sequence. When you kill an enemy, it drops a collectable that one of your characters can pick up and level up. So it's essentially a puzzle. But damn it, I find it much more interesting than a game that is based on pure luck :).