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Message started by Marskilla on 22.12.07 at 20:42:35

Title: Re: PicrossST
Post by ggn on 23.01.08 at 11:32:54

Marskilla wrote on 23.01.08 at 11:08:17:

Well the project is 90% finished. but two things are going slow :

1.We don't have any musician in our team ! We used maxYMiser chip music format : http://www.preromanbritain.com/maxymiser/ .  To test we used a tune from Jess (overlanders) but I have not his contact ! So I cannot ask him an original tune or the permission to use his creation in our game. If anyone can or will create something for us we'll be delighted


Well, I suggest you leave a message on http://bbs.dhs.nu/tracking/ and http://bbs.dhs.nu/scene/, there are LOTS of musicians around that will be willing to help :)


Marskilla wrote on 23.01.08 at 11:08:17:

Christos wrote on 23.12.07 at 08:22:24:
Looks nice! MiNT compatibility please :)


Compatibility... a big question. FOr now we tested it on tos 1.0, 1.02, 1.62 : ok.
2.06 : some colors problems.
we'll test it on TT and falcon later. For Mint compatibility it was not on our "design document" we'll see what we can do. Unfortunatly PicrosST will require 1Mo RAM


Firstly: Chris, if you ever again go as far as to suggest something like that, you'll get a severe arse kicking :P (or even worse, I'll give you the disassembled source of the game and force you to fix it yourself ;))

As usual I have a Falcon, a MSTE and a TT up and running, so if you're out of machines to test then feel free to contact me!


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