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D-Bug & Automation Forum >> ST/STE/MSTE/Falcon/TT Patches >> Chaos Engine
http://d-bug.mooo.com/dbugforums/cgi-bin/yabb2/YaBB.pl?num=1225313428 Message started by mikro on 29.10.08 at 20:50:27 |
Title: Chaos Engine Post by mikro on 29.10.08 at 20:50:27
Hi guys,
I tried CE today and it doesn't work for me :( I see logo but when music should start, the soundtrack gets corrupted and game crashes... I tried plain ST version, caches&16 mhz on/off, just pure ctrl boot into tos 4.04... |
Title: Re: Chaos Engine Post by ggn on 29.10.08 at 21:27:51 mikro wrote on 29.10.08 at 20:50:27:
Do you refer to the intro? You can skip it if it crashes there. Very weird though. Maybe re-download the archive or re-transfer the files to your Falcon? Awaiting for your reply.... |
Title: Re: Chaos Engine Post by mikro on 30.10.08 at 22:03:24
hi there,
1. no, download is 100% ok -- it's zip after all, no corruption possible without notice 2. yes, when i skip intro, game continues... 3. ... into some kind of "interlace", it looks really funny. when i don't activate cache/16mhz, it looks a bit better but it's still here. this effect disappears in the main game but i see jerky line in the bottom panel 4. that game kills everything in my falcon ;-) I press hard reset and harddisk is not found anymore! i have to switch off (!!!) the machine. wow. ;) |
Title: Re: Chaos Engine Post by ggn on 31.10.08 at 09:15:42 mikro wrote on 30.10.08 at 22:03:24:
Hmm, that should be the bitplane shifting. I thought I fixed that one. I'll take another look over the weekend and will let you know :) |
Title: Re: Chaos Engine Post by ggn on 02.11.08 at 09:37:34
Hi Mikro (and anyone else experiencing this problem).
I built 3 different loaders for you to try out (skip the intro please). Awaiting for your reply! (God I sometimes wish there was an inexpensive way for people sending their machines over for testing!) [EDIT] Attatchments deleted from this post, as they didn't work |
Title: Re: Chaos Engine Post by mikro on 06.11.08 at 23:20:57
He ggn,
sorry to keep you waiting so long. Not good news after all: all three versions lock in the intro screen :/ |
Title: Re: Chaos Engine Post by ggn on 07.11.08 at 07:28:30 mikro wrote on 06.11.08 at 23:20:57:
Hmmm ok, did you try skipping the intro? |
Title: Re: Chaos Engine Post by mikro on 07.11.08 at 18:14:14
we don't understand each other -- intro screen with dbug logo, crack info and music ;-)
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Title: Re: Chaos Engine Post by ggn on 07.11.08 at 22:42:23
Well, my intro, the Bitmaps' intro, what's the difference eh? ;) (although my intro is very easily skippable :))
Anyway, sorry for the cock-up, here's the proper versions of the loader (tested this time :)) (I would bet my money on mikro2, but I'll let you find out for yourself...) |
Title: Re: Chaos Engine Post by mikro on 20.11.08 at 16:36:42 ggn wrote on 07.11.08 at 22:42:23:
Bet in what sense? This version is the worst one ;-) v1 and v3 seems to be working from the beginning (no "interlace") but when second loading appears, interlace is here again. v2 -- totally messed up bitplanes. Sorry for delay, I'd like to tell you more positive news.. |
Title: Re: Chaos Engine Post by ggn on 20.11.08 at 18:20:59
Hi there,
Some techincal info follows... Does the game looks something like the attached pic? If I understood correctly so far, I would guess so. So let me quote master Paranoid's highly authorative STE FAQ here: Quote:
Guessed it yet? When I tried Chaos engine on the Falcon, I got a screen like the attached one (which I assume is the one you're getting). It took me quite a long time to figure out, but in the end I just aligned the screen buffer in a multiple of 4 and it all worked. I even sent it to my usual testers and all gave me the green light. Great, I thought, release time! Then you mentioned the problem on your falcon. Which is kinda puzzling I must confess! The only thing I could come up with is that for some reason your Falcon isn't aligning the video base address properly, so I assembled 3 versions, first aligned to 4 bytes, second on first +2, and third on address +4. I thought that at least one of those would work out for you... So if this is what you're seeing then I have to admit that I'm at the end of my wits here :-/. The only possible suggestion I can come up with would be to try from alt-boot and load it from floppy. Any exotic hardware installed on your falcon? (mine has a ct63, no problems). What's your Falcon doing around Outline time? ;) If you're experiencing something else than what I described, then I'd like to hear about it. ![]() |
Title: Re: Chaos Engine Post by mikro on 20.11.08 at 22:35:29
Hi again,
wait wait :) I probably didn't write it very clear (what a surprise :) -- the v1 and v3 DON'T look like your attached picture (they are just "interlaced".... hey now I got it! You meant interlaced in the another way than me =)) but v2 DOES. OK, so what I mean under 'interlace' -- interlace like on 8bit demos, like on ST demos when you want to enhance screen resolution. Or Falcon's 400 lines per screen on TV :) This is how looks released version, v1 and v3. v2 is screwed with bitplanes but this is understandable because you aligned it on +2. So, summary: we didn't solved anything, we just didn't understand each other and you can start from the beginning ;-) Around Outline I will hopefully be ... at Outline ;) |
Title: Re: Chaos Engine Post by ggn on 21.11.08 at 06:09:22
Hey, that's great! My sanity just returned :). So we are simply talking about wrong videl resolution setup!
Okay, I'll try to see what clobbers the videl. Or maybe try another set of 320x200x4bpp@60hz values... Anyway, we're back on track! |
Title: Re: Chaos Engine Post by mikro on 03.12.08 at 16:30:38
Hm, do you think it's videl values? For me it's like bad setting of TimerB, sometimes it start on scanline 1, sometimes on scanline 0... btw I'm using vga if I didn't mention it earlier..
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