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D-Bug 60a (Read 1337 times)
Grunaki
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D-Bug 60a
24.02.09 at 17:33:37
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The game 'Maze' doesn't seem to like STe (well, STEEM anyway) for some reason.

I tried running it at 1mb and 512k to be sure, but there's corruption and the game crashes.
  
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Shw
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Re: D-Bug 60a
Reply #1 - 24.02.09 at 19:52:23
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I've tried the game in Steem with these settings :-

1.06 - 512 OK
2.06 - 1mb OK

Agreed though, other configs crash. I think this may be down to the intro rather than the actual Maze game though as it appears screen memory isn't cleared on exit.

Shw
  
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Grunaki
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Re: D-Bug 60a
Reply #2 - 25.02.09 at 07:23:15
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I found a version that seems to work fine with my usual STEEM Engine settings (TOS 1.02 / 4mb memory / 8hz Processor) on Stax 94.

The intro was corrupt on the 60a version with yellow wavy lines everywhere - I didn't get the game to start as it tended to crash before I could do anything.
  
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