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D-Bug & Automation Forum >> ST/STE/MSTE/Falcon/TT Patches >> 3D games @ 16/32MHz?

Message started by alexh on 12.09.07 at 21:35:16

Title: 3D games @ 16/32MHz?
Post by alexh on 12.09.07 at 21:35:16
Do many 3D games work at the faster CPU speed available with the Mega/TT?

Games like Castle Master, No Second Prize, Carrier Command, Starglider, Stunt Car Racer.

I appreciate that there are a lot of requests, but I'd like to suggest 3D titles to be patched first ;)

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