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D-Bug & Automation Forum >> Coding/Hardware >> r0x

Message started by Heavy Stylus on 30.09.08 at 08:58:32

Title: Re: r0x
Post by Heavy Stylus on 27.01.09 at 11:22:29

simonsunnyboy wrote on 26.01.09 at 19:19:59:
Soudns like it is 90% complete  8-)


There's still the level variable stats to set for the 10 game stages, the menu system (which may require a complete redesign as C-Rem's intro screen has set the style of the game in a different direction now), the arcade mode (which is basically what we have running at the moment), a shop, scoreboard, an intro/attract sequence explaining the game rules, vocal samples to record, more gfx to do and of course docs to type!

Also, fyi, the gfx posted here are all out of date - but I can't seem to modify or delete my posts anymore!  :o

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