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D-Bug & Automation Forum >> Coding/Hardware >> r0x

Message started by Heavy Stylus on 30.09.08 at 08:58:32

Title: Re: r0x
Post by TomChi on 14.08.09 at 10:29:50
I changed some code to play r0x with jagpads.
Seems no prob on real STE ( I only own one jagpad so it's hard to test 2 players mode )

Trying with steem, it appears that moving 1st player ship makes 2nd player ship move too ... Don't have that on my STE and some guy tested with his STE with 2 jagpads and didn't have the bug...

The question is, is steem not that accurate with jagpads or ( and that's more likely to be that) did I miss something in the code like maybe masking bits 0-3 (jagpad0) when reading bits 4-7 (jagpad1 yeah ! )??

thx in advance for any hint :)

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