Poll
Poll closed Question: Testing the waters....
*** This poll has now closed ***


Not at all thanks    
  2 (25.0%)
Yes, if it was $15 plus Shipping and Handling    
  3 (37.5%)
Yes, if it was $20 plus Shipping and Handling    
  2 (25.0%)
Yes, if it was $30 plus Shipping and Handling    
  1 (12.5%)




Total votes: 8
« Created by: ggn on: 17.01.10 at 19:04:53 »

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Possible release of Beebris (Spec. Ed.) on Jag-CD (Read 5021 times)
ggn
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Possible release of Beebris (Spec. Ed.) on Jag-CD
17.01.10 at 19:04:53
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Hi,

We are considering a release of a special edition of Beebris Tribute on Jag-CD. The pack would ship in a DVD case, with glossy insert, and 2 CDs.

CD1 would contain:

Beebris in Jaguar CD format ready for play.


CD2 would contain:

Beebris in BJL format.
Beebris in .ROM format.
Beebris CD-Image (So you can make a backup/burn another one if your Jag CD is fussy about CD1)
Beebris Jaguar Source Code.
Beebris Atari ST Source Code.
MSA disk image of the Atari ST Apathetic Games (Containing Beebris and Overscan Light Cycles)
Source code for the Atari ST Apathetic Games
Playable pre-alpha version of Tapperesque (The one you all saw in the video)
Chance to win a signed CD of our next game, serial number 000001


Obviously, if people would be prepared to pay a little bit more we could make the packaging a bit better (Maybe lightscribe the disks or something.)

Anyway, we'd like to get some feedback from you all first before we invest any time or money into this.


« Last Edit: 17.01.10 at 19:08:48 by ggn »  
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CJ
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Re: Possible release of Beebris (Spec. Ed.) on Jag-CD
Reply #1 - 17.01.10 at 19:28:11
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Someone asked for more info, yes it's a Tetris clone.

Here's the documentation from the original ST version.

Code
Select All
 Beebris 2.71 updated documentation........

 Hi freaks! Law here (that's The Law/BBC, remember?) - This folder
contains a screen from the totally unfinished Total Apathy Megademo
that was supposed to be released by the BBC some years ago. As it
looks more and more likely that this demo will never see the light
of day I have decided to give the world..........


		  BEEBRIS... Version 2.71ish


 The first release of this game was (much to my embarassment) the
assembled version of the wrong source file, and contained an annoying
little bug where the ramdom blocks in the arcade mode caused entire
lines of blocks to turn yellow!!!


 I have also changed the tracker player from NoiseTracker (by the
Empire) to ProTracker (by Griff of Inner Circle) because this sounded
sooooooo(!) much better.


 When clicked on you will be presented with the title picture and a
rather wicked SoundTracker module (written by Floyd) - This picture
will give you the rundown on the game.


 The samples used in the game were taken from the Lynx version of
Klax (Which is well good and if you have a Lynx then I suggest you
go and get this game!) I hope Atari/Tengen don't mind.

 This version was coded because there does not exist a full version of
the arcade version of Tetris on the ST (as far as I know). I also decided
to add a few more things (Try the Beebris+/Arcade+ options)


 Anyway, if Total Apathy ever does appear then this game will feature on
that disk.......


 A Description of the various modes/functions will now follow:-

 Functions
 =========

 At the start of the game the following keys function as...

 '1' - Select game type...... Beebris
 '2' - Select game type...... Beebris+
 '3' - Select game tyep...... Aracde
 '4' - Select game type...... Arcade+
 '+' - Increment the level number for the game type (on keypad)
 '-' - Decrement the level number for the game type (on keypad)
 'Q' - Quit!. This will return you to the desktop.

 During the game......

 'P' - Puase.
		 This does just what it says.
 ESC - Abore.
		 This will abore the current game.
 'Q' - Quit!.
		 This will not return you to the desktop as advertised.
		 It will instead return you to the main menu.
 Cursor keys.
		 These control the rotation, movement and drop
		 for the pieces under user control.

 Modes
 =====

 *Note: All games use the 'cement' method for block dropping, ie
	 the blocks will 'slide' horizontally before settling into
    place in the well.

 BEEBRIS
 =======

 This is a standard version of the game. Points are scored for
making complete horizontal lines of blocks in the well. The higher
the block was 'quick dropped' (by pulling down on the stick) the
more points you will score.

 Every ten lines the level number will increase (you will hear a
musical ditty to denote this). As the levels get higher the speed of
the game will increase. If the level gets quite a bit higher you will
notice the blocks starting off from a lower position in the well.

 BEEBRIS+
 ========

 This is the same as above except that I have added some new shapes
to the game, making it quite a bit harder to play.

 Also, the one by one block is not a normal block, it is a BOMB(!!)
The line that this block settles on will be erased and all above it
will move down one line (You will also get awarded a line made, making
your lines-to-next-level decrease)

 ARCADE
 ======

 This is SIMILAR to the arcade version of beebris (I'm a student who
can't afford to play the game all the time. It costs too much). Basically
there are four different types of levels....

 (1) - Normal level.

		The object here is to make 10 lines. The rules are as for
		Beebis mode.

 (2) - Progressive Advances.

		As for (1) except that every now and again the computer
		will move all the blocks in the well up one line and will
		insert a random line in at the bottom.

 (3) - Random Blocks.

		As for (1) except that every now and again the computer
		will insert a new block into the well at a random
		position.

 (4) - Pre-Build Well.

		As for (1) except that the well will contain a pre-
		selected pattern of blocks to start the level off with.


 ARCADE+
 =======

 This is as above, but also contains all the features implemented
in the BEEBRIS+ mode. If you can beat this at level 40 then you will
gain my undying respect.......

 Troubleshooting!
 ================

 This game has not been tested on a 512k 1.09 TOS. If it fails to
load (due to a lack of memory) then please create an AUTO folder on
a fresh disk and copy the BEEBRIS.TOS file into it, then rename the
.TOS file to BEEBRIS.PRG, and autoload from there. If you give a
copy of this game to anyone (and I hope it spreads far and wide) then
please ensure that it is this version, as this doc will be present.


 And Finally(!)
 ==============

 Before I go I just want to appologise for the cock-up with the
other version, and also I want to greet a few people in ST land...


 Hi to.......	Andy T. Arfling		Paul
		The Pilot		Ian
		Appollo			Nigel
		D-Zine			Rob
		Vapour			E.G.B.
		Dean			Xerud
		Chris			Nookey
		Dack			Turbo Mack
		Brian			HAL 9000
		Colin			GilM2
		Stan T. Man		and Bob!


 Enough crap typed here...... go and play it.



 			 -----------------------
			   THE END
			 -----------------------
 



The Jaguar version has been enhanced with 16bit graphics, in game 4 channel digital music and a webcode based hiscore system.
« Last Edit: 17.01.10 at 19:55:12 by CJ »  

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Re: Possible release of Beebris (Spec. Ed.) on Jag-CD
Reply #2 - 17.01.10 at 19:29:42
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I don't own a Jaguar but 15$/EUR seems like a reasonable price for the described package.
  

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Re: Possible release of Beebris (Spec. Ed.) on Jag-CD
Reply #3 - 17.01.10 at 22:27:56
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I pay one if prise is 15 +other costs. (I can not press button because using mobilephone internet only here.)

EDIT: 20 is ok too.
« Last Edit: 18.01.10 at 01:05:50 by Jake-Depression »  
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Re: Possible release of Beebris (Spec. Ed.) on Jag-CD
Reply #4 - 18.01.10 at 05:09:59
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Thanks Jake Wink

Note for other people - please don't vote if you think its an OK price but have no intention of actually buying one. We're trying to decide if making a commercial version is financially viable.
  

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Re: Possible release of Beebris (Spec. Ed.) on Jag-CD
Reply #5 - 18.01.10 at 09:57:17
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Well, this is a bit of a surprise!  If I had a jag (and cd addon) then I would buy a copy.  I personally feel that 10 (what this equates to) is an OK price.

I would have liked to have seen tapper finished, with improved graphics by kZa though.
  

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Re: Possible release of Beebris (Spec. Ed.) on Jag-CD
Reply #6 - 19.01.10 at 00:07:52
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I just realised that due to our hasty server move over Christmas (thanks once again streamline.....) the Beebris page is currently offline.

So, if you'd like to download the game to test, please follow these links:

BJL (Load $4000, Run $4000): http://d-bug.mooo.com/reboot/BEEBRIS/BEEBRIS_BJL.ZIP

ROM (Load $80000, Run $802000): http://d-bug.mooo.com/reboot/BEEBRIS/BEEBRIS_ROM.ZIP

CD (Cue/BIN): http://d-bug.mooo.com/reboot/BEEBRIS/beebris_cd_bin.zip

CD (Nero): http://d-bug.mooo.com/reboot/BEEBRIS/beebris_cd_nrg.zip

Also, until we get this sorted the webcode score pages are offline. We will get this fixed soon!
  

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Re: Possible release of Beebris (Spec. Ed.) on Jag-CD
Reply #7 - 19.01.10 at 08:52:02
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Site fixed, click here to go to the beebris page
  
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Re: Possible release of Beebris (Spec. Ed.) on Jag-CD
Reply #8 - 20.01.10 at 03:57:48
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Thanks for all the positive comments Smiley
  

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