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D-Bug & Automation Forum >> ST/STE/MSTE/Falcon/TT Patches >> Why a large memory requirement for HD/Falcon games
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Message started by Heavy Stylus on 04.12.07 at 11:25:10

Title: Re: Why a large memory requirement for HD/Falcon g
Post by Heavy Stylus on 05.09.08 at 14:01:03
I *guess* that this method will require at least 2MB to use (but more likely 4MB) so that the disk image can be stored in the otherwise unused upper memory and the game/program can use the regular lower memory (the first MB+).  But I'm probably way off the mark and oversimplifying things a bit!

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