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General >> Random Access >> Already compatible games - what should we do?
http://d-bug.mooo.com/dbugforums/cgi-bin/yabb2/YaBB.pl?num=1173356089 Message started by ggn on 08.03.07 at 12:14:47 |
Title: Re: Already compatible games - what should we do? Post by ggn on 09.03.07 at 07:39:10 mouse_master wrote on 08.03.07 at 22:47:24:
Yeah I figured most of these stuff out regarding the processing power needed. mouse_master wrote on 08.03.07 at 22:47:24:
I know that only too well! My brother is involved in the wince port, and he's up to his a** in work for that damn thing :) I can't even count how many times I heard/saw the introductory sequence for DOTT ;) After seeing all this, my advice is to make the standard lucasarts games work ok, then worry about the rest mouse_master wrote on 08.03.07 at 22:47:24:
Yeah, that's what I want mostly of scummvm, Loom/MI/MI2/Dott/The Dig, stuff like that - the good stuff. I tried FOTI some years back and I can't say I liked it. It seems most companies tried to immitate the scumm engine, look and feel, puzzles, humour... no wonder that market dried up pretty quick.... mouse_master wrote on 08.03.07 at 22:47:24:
:) mouse_master wrote on 08.03.07 at 22:47:24:
No worries, at least more people will read this thread and vote ;) |
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