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Message started by ggn on 08.03.07 at 12:14:47

Title: Re: Already compatible games - what should we do?
Post by ggn on 09.03.07 at 07:39:10

mouse_master wrote on 08.03.07 at 22:47:24:
Need to be uncompressed.  I did not include MP3 or OGG support in the ST ScummVM because the poor 060 can't handle.  Adlib is already killing it.  I have been working on an alternative to adlib with using native midi to start and maybe rough YM later, but have had issues there, mostly related to my C++ lameness.....  MP3 in ScummVM is set to use LibMAD, which would be useful if could be ported to run off the DSP, since the DSP can handle MP3 decoding with little help from the main CPU.  Tremor would be the solution to OGG, running on the DSP, it 'should' be possible, but alot of work, and I am learning as I go with most things....


Yeah I figured most of these stuff out regarding the processing power needed.


mouse_master wrote on 08.03.07 at 22:47:24:
Of course, most of my work (mainly trying to get my midi driver to work) has been put off because they keep adding stuff too fast.....


I know that only too well! My brother is involved in the wince port, and he's up to his a** in work for that damn thing :) I can't even count how many times I heard/saw the introductory sequence for DOTT ;)

After seeing all this, my advice is to make the standard lucasarts games work ok, then worry about the rest


mouse_master wrote on 08.03.07 at 22:47:24:
Anyway, the raw original file works best.  DoTT (and Sam n Max) have some lag in the cut scenes, but are playable.  You can try Flight of the Amazon Queen as well (Full version is a freeware release, about 87 Megs), about the same for the way it runs, about 90% speed when speech/music/graphics are going...


Yeah, that's what I want mostly of scummvm, Loom/MI/MI2/Dott/The Dig, stuff like that - the good stuff. I tried FOTI some years back and I can't say I liked it. It seems most companies tried to immitate the scumm engine, look and feel, puzzles, humour... no wonder that market dried up pretty quick....


mouse_master wrote on 08.03.07 at 22:47:24:
You can bug me in #atariscne (KeithS), I should be in their pestering Patrice over GCC 4.1.2 for MiNT....  :)


:)


mouse_master wrote on 08.03.07 at 22:47:24:
Sorry for the way off topic BTW  :)


No worries, at least more people will read this thread and vote ;)

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