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Message started by ggn on 08.03.07 at 12:14:47

Title: Re: Already compatible games - what should we do?
Post by mouse_master on 09.03.07 at 17:34:01

ggn wrote on 09.03.07 at 07:39:10:


I know that only too well! My brother is involved in the wince port, and he's up to his a** in work for that damn thing :) I can't even count how many times I heard/saw the introductory sequence for DOTT ;)

After seeing all this, my advice is to make the standard lucasarts games work ok, then worry about the rest


My 'current' goal is to get the Lucas Arts game working well, up to DoTT/SamNMax, The Dig and MI3 are more challenging because the graphics put a huge load on the CPU.  Also, plan on keeping up with the Kyrandia support (plays well also and I have been playing it on the Falcon), Simon the Sorcerer, and Flight of the Amazon Queen, and maybe that Quest for the Orb game.  AGI support is just going to have to wait, and not a big deal because I believe they work on the Falcon natively (<------  ON TOPIC!)  :)

Actually, I *think* and I don't remember fr sure now because I have tested so much crap....  I believe some of the ST Scumm games work natively on the falcon, and also run off the HD.  It seems to me Monkey Island and the Indy Last Crusade Adventure will run fine if you copy the files.  And the Sierra AGI games will do the same, except depending on how the .prg was cracked, it may as for a floppy in drive A to verify protection.

As far as testing, my wife can tell you all about the intro to Indiana Jones and the Fate of Atlantis, and me cursing up a storm because some thing did not work.....

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