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D-Bug & Automation Forum >> ST/STE/MSTE/Falcon/TT Patches >> 3D games @ 16/32MHz?
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Message started by alexh on 12.09.07 at 21:35:16

Title: Re: 3D games @ 16/32MHz?
Post by CJ on 12.09.07 at 22:52:23
Hi Alex,

Yes! They do indeed!  We've already done Starglider II and Stunt Car Racer and they are *much* improved with faster CPU/cache settings.  Give them a whirl!

CJ

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