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General >> Random Access >> RE: Chaos (ST) without the turn limit?
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Message started by CongealedWalrus on 29.07.08 at 00:02:13

Title: Re: Chaos (ST) without the turn limit?
Post by ggn on 29.07.08 at 21:28:11
Anyway... I went ahead and did it ;)

http://dbug-automation.co.uk/falcon/jul08/chaos.zip

Simply unpack the files in a directory and replace the "xxx" in "chaosxxx.prg" with the amount of turns you want the game to have. If you leave it at 'xxx' it will use the default values ;)

General notes.... Very nice code! Simple and to the point, almost no faggtry involved :). Finding the no of turns was easy because of that. Here's the code that calculates this btw:

[code]      MOVE.W    D0,D1
     ADD.W     D1,D1
     ADDI.W    #$F,D1[/code]

Also while I was at it, I falcon fixed it too ;).

[EDIT] I wanted to write more stuff last night but I was too tired! Anyway, Martin Brownlow is one of my fave game programmers (he went and did the masterpiece called MDK on pc, as well as Giants: Citizen Kabuto and Armed and Dangerous :))


P.S. I totally agree with you, with 8 players it's a bitch to win this game - but then I only played it like that ;)

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