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D-Bug & Automation Forum >> Coding/Hardware >> r0x
http://d-bug.mooo.com/dbugforums/cgi-bin/yabb2/YaBB.pl?num=1222765114 Message started by Heavy Stylus on 30.09.08 at 08:58:32 |
Title: Re: r0x Post by Heavy Stylus on 27.01.09 at 09:47:31
Hehe, I'll have to try extra hard to keep Tomchi motivated and hold back from asking for extra features!
At least we had a design doc to begin with though - that way we both knew what to expect from the start - it would have been easy to keep on adding to it otherwise. However, that hasn't stopped Tomchi from adding a few extras though - like the implemented score-grazing/grinding (flying close/touching rocks earns massive points) and he's still insisting on adding a shop! (Which will mean ripping more gfx! :D) As a first game, this has been a massive job for Tomchi. I really hope that it proves to be popular and scores well on pouet on release! (I'm looking forward to seeing the inevitable trained DBug crack btw!) |
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