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Message started by remowilliams on 03.01.09 at 18:47:04

Title: Double Dragon 3
Post by remowilliams on 03.01.09 at 18:47:04
With the ramdisk option enabled, the game crashes with 4 bombs after walking into the weapon shop right at the beginning.  Also after kicking last bad guy off his bike on the second level, the game freezes.

With ramdisk turned off, the game seems to behave.  

Also I'm not sure the 16Mhz switch is doing anything.  The game seems to run at the same comically fast 'Benny Hill' speed either way.  ;D

Running on MSTE 4MB/2.06/Satandisk 1GB SD/HDDRIVER/clean boot

Title: Re: Double Dragon 3
Post by CJ on 04.01.09 at 00:39:03
The clock setting is correct - I'd hazzard a guess your playing at 60Hz :)

As for the RAMdisk, I'll investigate further later when I've woken up but for now play with it disabled.

Title: Re: Double Dragon 3
Post by remowilliams on 04.01.09 at 02:01:45
Yes, playing on an NTSC MSTE.  Is the game that off because of the timing, or is it not switching the CPU to 8Mhz because of it?  It looks like a fun game but at silly warp speed it's quite something else.  :P

Would a ULS option to switch frequencies help?

Title: Re: Double Dragon 3
Post by CJ on 04.01.09 at 11:35:45
It's running at the selected clock speed, so I can only assume it's 60Hz...

We'll consider the 50/60Hz thing, after all it's on 99% of all the menus.

Title: Re: Double Dragon 3
Post by remowilliams on 05.01.09 at 06:27:31

CJ wrote on 04.01.09 at 11:35:45:
We'll consider the 50/60Hz thing, after all it's on 99% of all the menus.

Thanks - the more I see, the more I'm thinking that might be a huge benefit to those of us on the 60Hz side of the pond!  ;)

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