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D-Bug & Automation Forum >> Automation CD Menu releases >> Automation #014
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Message started by ggn on 18.04.12 at 16:26:18

Title: Automation #014
Post by ggn on 18.04.12 at 16:26:18
Helter skelter


Take a bog-standard platformer, add a weird twist and you've got a cool game!

The game has you controlling a ball which has to touch some moving animals in a certain order (the current animal you need to touch is indicated by an arrow). If you touch the wrong animal, then it splits in 2 pieces, so you have to worry about one extra animal to finish the level. Which of course raises the anxiety level as the clock is ticking! Luckily there are some bonuses to help you on your way, in the form of a clock freeze, or the letters E-X-T-R-A that, when collected, give you an extra life, enemy freeze, etc.

What's the twist then? The controls themselves. Instead of pushing the fire button to jump up, instead it gives you a push downwards, and if there's enough kinetic energy when the ball reaches the ground, then it bounces back up. You have to time it a bit to gain height but after a while it gets quite natural.

As with all assembly line games, the game has nice graphics, cool sampled sounds, 50fps action and gameplay that makes you come back for one more go :).

auto014_001.png ( 4 KB | Downloads )

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