Geez, where do I start? This game's a train wreck any way you see it!
In its essence, it's a Pacman clone. But "Oh!", the developers thought, "Pacman has been done to death. Wouldn't it be OSSOM to pimp it up a little? It'd hide our programming ineptitude at the very least!" So, away they went, designing what in my opinion is one of the most incoherent games ever.
Would you like dots? Scrolling playfield? Pills? One-way paths? Some icon that turns you into a rhinoceros (at least I think it's a rhino)? A horizontal strip that once you go in you turn into a spaceship point upwards and firing uncontrollably? You got all of them!
Admittedly, a couple of these ideas are actually pretty clever. But...
It plays like shite
Take a look at the screenies. They look awful, right? Well, the framerate doesn't help a lot - the gfx look like random splotches of tiles slugging along. And what can one say about the sound? Both music and sfx are totally horrible. And like I already said, it plays like crap. If you are a bit persistent and willing to overlook the total sluggishness of this thing, you
might even see a game in there. But sadly, even on a TT, it's still slow and crap.
I wonder if Pepsi acknowledge ever endorsing this game. Anyone willing to find out?
P.S. I showed this game at Outline 2010 with (IIRC) sh3, Nerve, Partycle and possible a couple more. It was really fun watching one of the aforementioned people, who usually keeps a calm face, going "WHAT THE FUCK IS THIS???" once I deliberately went into the "space ship" zone
.
(This game has already been patched for hard drive and 030 machines, you can find it at the "patches" section).