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Jaguar: Jetpac Source Code (Read 1222 times)
CJ
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Jaguar: Jetpac Source Code
26.05.09 at 03:39:21
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Guess I'll post this here then!

Please do not host this file elsewhere, but do feel free to link to our forums for it.

The code contains some really useful routines like screen init, objectlist management, bmp to jag conversion and even a DSP MODule replay routine.  Feel free to rip it to bits and use it in your own games!

C'mon folks, lets prove the Jaguar isnt so hard to code on.
« Last Edit: 05.07.10 at 09:16:20 by ggn »  

JETPACJ64-SOURCE.ZIP ( 114 KB | Downloads )

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Heavy Stylus
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Re: Jetpac Source Code
Reply #1 - 26.05.09 at 09:58:03
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This is a great show of scene-spirit CJ.  Hopefully we'll see more Jag games in the future.  That Tapper remake by those new sceners at reboot.atari.org looks really promising Smiley
  

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promethea
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Re: Jetpac Source Code
Reply #2 - 11.06.09 at 18:58:43
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Hi there,

for the bugfixed version:

Open joypad.s, scroll down until you find:

Code
Select All
ck_fireC 



5 lines down you'll find a line that says:

Code
Select All
        bne.s   ck_fireC 



Change that to

Code
Select All
        bne.s   ck_Option 



And you're done Smiley



  

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Re: Jetpac Source Code
Reply #3 - 12.08.09 at 07:58:20
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Thank you for the Jetpac source code CJ!!, it will help me to understand basic Jaguar programming. ;)

Also, thanks to promethea, for the fixed version of the source and recompiling the jetfix.zip version of the game and uploading it to the dbug site.  :)  If anyone else was involved in the fix, so it doesn't crash - thank you also! :)
  
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